Weapons
29 ways to ruin someone’s day. Each one has a tag in the game’s weapon panel saying how it’s used: aim and throw it, pick a spot on the map, or fire it straight. Hover over a weapon in the game (or pick it on a phone) to see what it does.
Spore Bazooka
Long range: flies in a curve and blows up where it hits. The wind pushes it.
Unlimited
Pebble Grenade
Bounces, then blows up when its fuse runs out (pick 1–5 s). No wind.
Unlimited
Algae Cluster
Bounces, then bursts into five little bomblets when its fuse runs out.
4 per match
Pollen Pinball
Very bouncy: pings off the walls until its fuse runs out.
3 per match
Mega Spore
Slow, with a huge blast where it hits. The wind pushes it a lot.
1 per match
Spore Swarm
Bounces, then bursts into eight little bomblets when its fuse runs out.
2 per match
Water Balloon
Splashes a wide area for a little damage. The wind pushes it a lot.
2 per match
Gloop Bomb
Sticks where it lands, then blows up 3 seconds later.
2 per match
Earthworm Drill
Burrows into the ground before it blows up: for tardigrades under cover.
2 per match
Gale Gourd
Small damage, but it blows tardigrades a long way: into the water!
2 per match
Leech Lobber
Blows up where it hits, and heals you by half the damage it does.
2 per match
Mortar Pod
Blows up where it hits and throws out four fragments.
3 per match
Homing Spore
Tap a target first, then fire: it steers itself to it.
2 per match
Rotifer Roller
Walks along the ground and over small steps, then blows up. Big blast.
1 per match
Bacteria Bomb
Bounces, then bursts into five germs when its fuse runs out.
1 per match
Hot Sap Bomb
Spills burning sap that hurts anyone who touches it.
2 per match
Acid Rain
Pick a spot: five acid drops fall on it from the sky. The wind pushes them.
1 per match
Sticky Dynamite
Drop it at your feet, then run! A huge blast 5 seconds later.
1 per match
Cyanobloom Cloud
Bounces, then leaves a poison cloud: poisoned tardigrades lose health every turn.
2 per match
Claw Shotgun
Fires straight, twice. Long reach, no wind, small blasts.
Unlimited
Raindrop Strike
Pick a spot: five raindrops fall on it from the sky. The wind pushes them.
1 per match
Fire Punch
Close up: punches the tardigrade next to you up into the air.
Unlimited
Silk Rope
Shoot a silk line at the rock and swing across the map.
Unlimited
Leaf Parachute
Open it as you fall to float down safely, and steer.
3 per match
Twig Girder
Pick a spot to build a little bridge or wall. ▲▼ turns it.
3 per match
Teleport
Pick a spot to jump straight there. Ends your go.
2 per match
Holy Water Droplet
Superweapon: bounces, then a giant blast 3 seconds later.
Superweapon
Concrete Tun
Superweapon: pick a spot. A concrete tun drops on it and smashes down through the rock.
Superweapon
Microscope Slide Slam
Superweapon: glass shards rain down all over the map.
Superweapon
Good to know
- Superweapons (gold) come in crates, or switch them on in the match’s Customise settings.
- Season weapons are unlocked with Slime, which you earn by playing. They can never be bought: coins only ever buy looks. Once you’ve unlocked one, everyone in the matches you start can use it.
- Some game styles change the line-up: Bazookas & Grenades has only those two, and Rope Race has only the Silk Rope and the Leaf Parachute.
New to it all? How to play explains aiming, the wind and fuses.