Weapons

29 ways to ruin someone’s day. Each one has a tag in the game’s weapon panel saying how it’s used: aim and throw it, pick a spot on the map, or fire it straight. Hover over a weapon in the game (or pick it on a phone) to see what it does.

  • Spore Bazooka

    On impact💨 Wind pushes it

    Long range: flies in a curve and blows up where it hits. The wind pushes it.

    Unlimited

  • Pebble Grenade

    Bounces, fuse

    Bounces, then blows up when its fuse runs out (pick 1–5 s). No wind.

    Unlimited

  • Algae Cluster

    Bounces, fuse

    Bounces, then bursts into five little bomblets when its fuse runs out.

    4 per match

  • Pollen Pinball

    Bounces, fuse🟢 Season weapon

    Very bouncy: pings off the walls until its fuse runs out.

    3 per match

  • Mega Spore

    On impact💨 Wind pushes it🟢 Season weapon

    Slow, with a huge blast where it hits. The wind pushes it a lot.

    1 per match

  • Spore Swarm

    Bounces, fuse🟢 Season weapon

    Bounces, then bursts into eight little bomblets when its fuse runs out.

    2 per match

  • Water Balloon

    On impact💨 Wind pushes it🟢 Season weapon

    Splashes a wide area for a little damage. The wind pushes it a lot.

    2 per match

  • Gloop Bomb

    Bounces, fuse💨 Wind pushes it🟢 Season weapon

    Sticks where it lands, then blows up 3 seconds later.

    2 per match

  • Earthworm Drill

    On impact💨 Wind pushes it🟢 Season weapon

    Burrows into the ground before it blows up: for tardigrades under cover.

    2 per match

  • Gale Gourd

    Bounces, fuse🟢 Season weapon

    Small damage, but it blows tardigrades a long way: into the water!

    2 per match

  • Leech Lobber

    On impact💨 Wind pushes it🟢 Season weapon

    Blows up where it hits, and heals you by half the damage it does.

    2 per match

  • Mortar Pod

    On impact💨 Wind pushes it

    Blows up where it hits and throws out four fragments.

    3 per match

  • Homing Spore

    Homing

    Tap a target first, then fire: it steers itself to it.

    2 per match

  • Rotifer Roller

    Walks there

    Walks along the ground and over small steps, then blows up. Big blast.

    1 per match

  • Bacteria Bomb

    Bounces, fuse

    Bounces, then bursts into five germs when its fuse runs out.

    1 per match

  • Hot Sap Bomb

    On impact

    Spills burning sap that hurts anyone who touches it.

    2 per match

  • Acid Rain

    From the sky💨 Wind pushes it

    Pick a spot: five acid drops fall on it from the sky. The wind pushes them.

    1 per match

  • Sticky Dynamite

    Drop and run

    Drop it at your feet, then run! A huge blast 5 seconds later.

    1 per match

  • Cyanobloom Cloud

    Bounces, fuse

    Bounces, then leaves a poison cloud: poisoned tardigrades lose health every turn.

    2 per match

  • Claw Shotgun

    Straight shot

    Fires straight, twice. Long reach, no wind, small blasts.

    Unlimited

  • Raindrop Strike

    From the sky💨 Wind pushes it

    Pick a spot: five raindrops fall on it from the sky. The wind pushes them.

    1 per match

  • Fire Punch

    Close up

    Close up: punches the tardigrade next to you up into the air.

    Unlimited

  • Silk Rope

    Getting about

    Shoot a silk line at the rock and swing across the map.

    Unlimited

  • Leaf Parachute

    Getting about

    Open it as you fall to float down safely, and steer.

    3 per match

  • Twig Girder

    Pick a spot

    Pick a spot to build a little bridge or wall. ▲▼ turns it.

    3 per match

  • Teleport

    Pick a spot

    Pick a spot to jump straight there. Ends your go.

    2 per match

  • Holy Water Droplet

    Bounces, fuse

    Superweapon: bounces, then a giant blast 3 seconds later.

    Superweapon

  • Concrete Tun

    From the sky

    Superweapon: pick a spot. A concrete tun drops on it and smashes down through the rock.

    Superweapon

  • Microscope Slide Slam

    Whole map💨 Wind pushes it

    Superweapon: glass shards rain down all over the map.

    Superweapon

Good to know

  • Superweapons (gold) come in crates, or switch them on in the match’s Customise settings.
  • Season weapons are unlocked with Slime, which you earn by playing. They can never be bought: coins only ever buy looks. Once you’ve unlocked one, everyone in the matches you start can use it.
  • Some game styles change the line-up: Bazookas & Grenades has only those two, and Rope Race has only the Silk Rope and the Leaf Parachute.

New to it all? How to play explains aiming, the wind and fuses.

Try them out